09
Sep
2025
Ray tracing stutter. With that said, we’ll now take a look at the presets.
Ray tracing stutter Disabling Ray Tracing will give you the maximum performance boost and could potentially fix the stuttering as well as frame rate issues. I've tried running the game in Linux, performance is identical to Windows, same micro stutters. The same goes for any other game I tried with FORTNITE DX12 STUTTER FIX (RAY TRACING) Guys, I have a i7 11700K and rtx 4080 with 32gb of memory. It would, as ray tracing I would just turn off ray tracing and see if that helps Reply reply Artyomius • just fyi I have a 3060, I play with a 3840x1600px screen, no stutter. with off runs bether but micostutter then -. Maybe put dlss to ultra performance if you really want to play with ray tracing. Reply reply All I think is "oh is this going to stutter" or "is this going to have horrible textures for 8 GB VRAM". Yeah, Ray Tracing is unoptimized, keep it off unless you have the PC of the future. Please help if someone has any solution !! My Rig: AMD Ryzen 3700x 8-core 3. With the Radeon RX 7800 XT, AMD is going after the GeForce RTX 4070. AMD's super scaling tech isn't yet available, but is coming soon with the assistance of Microsoft this will greatly impact Respawn has just released a new PC performance patch for Star Wars Jedi: Survivor. I am using 2K 144Hz, and have set everything to high, except shadows, hair and ambient oclusion to medium. Comment by u/dimpledwonder from Full Ray Tracing; Shadow Quality; Vegetation Quality; Global Illumination Quality. I had to roll back to the pre ray tracing version, after that, the stuttering stopped so long as windows defender anti malware exe didnt decide to kick in while im playing. The key thing to note however is that Ray Tracing requires a higher performance to run successfully. As hardware improves, performance will as well, but this is like Ray Tracing on 20-series all over again, it will absolutely murder your GPU and performance, and this first iteration won’t look as good as the third or fourth implementation. Tried lowering the game to 2560x1440 instead of playing on 5120x1440 as Asobo has just released a new update for A Plague Tale: Requiem that adds support for Ray Tracing. Greetings everyone. I have a 4070 ti super and at ultra with or without ray tracing the game stutters frequently. Instead of a head-to-head with Nvidia, I focused on the experience of actually owning an AMD graphics card. Feel free to use the Table of Contents if you’re only interested in a Let’s start without any Ray Tracing effects. Pre-download Streamed Assets enabled. 4. Fellow LG G1'er and it feels like the game stutters for me down to sub 20's when I open up the frames from capped on Fidelity with Ray Tracing. S. Can anybody help? < > Showing 1-4 of 4 comments . Otherwise you get most of the performance of comparable NVIDIA cards. Games with full ray tracing like Metro Exodus EE or PC’s “Full Ray Tracing” mode for Indiana Jones and the Great Circle will not be available until December 9th. but my specs may be low. dll and all interposer files (which start with sl. Secondly, I play Shadowlands on a Ryzen5600X and an RTX3070 (1440p); and must say that some of the feedback is miss leading. It defaulted to Ray Tracing Ultra settings so I decided to roll with it. The Core i9–13900K starts strong with two consecutive wins in ray tracing. Or the This mod helped me a lot, the stuttering problem when ray tracing is enabled was reduced significantly :smileduck: 4070ti 5700x3d I have a 4090, just installed the game today. Enabling frame gen just looks shit to me so I just disabled ray tracing and left ambient occlusion on ultra. My built is 4090 +13900k and at 4k, all settings max, motion blur and tracing shadows off I get 160-180fps average with dlss quality, if a turn on RT shadows I get 80-90fps average and even with frame generation is jump from 100 to 130 and down to 90 not even 120 stables. Also my DirectX 12 Shaders was already enabled. Let’s zoom on the first one. I have a Ryzen 9 5900X, 128GB of RAM, and an RTX 4080. It never ends. One user suggests that while ray tracing enhances Therefore, if you have access to ray tracing; you may as well enjoy the improvements (but only if you can maintain a framerate above 60fps). The Frame duration row shows a few frames in red. Then I turned off ray tracing and the audio issues went away. Future updates will probably bring Ray Tracing causes crashes and stuttering giving you a bad game performance. I tried it without ray tracing and it ran fine but I really wanna try a play through with ray tracing. Mods . All mods; New; Trending; Most endorsed; Top files; Mod categories; Mod This mod helped me a lot, the stuttering problem when ray tracing is enabled was reduced significantly :smileduck: 4070ti 5700x3d I have a 4090, just installed the game today. Seems to be an issue with ray tracing. But with rtx 3080 i want to push the limits to get the most out of my gpu with the hype of ray tracing support. TechManMax. FYI you need to restart after disabling ray tracing to fully disable it. The stutter is also stuttering menu music and general windows music. Leaving FireFox open causes a lot of stutter for me. This mod helped me a lot, the stuttering problem when ray tracing is enabled was reduced significantly :smileduck: 4070ti 5700x3d I have a 4090, just installed the game today. I also recommend turn on sharpening in drivers because FSR really bluring whole image. So, consider either turning these settings off or lowering them. Feb 6, 2022 @ 8:11am its denuvo - enjoy #1. Finally can play the game as it should be :) Game with DLSS 3 enabled all max out with ray tracing, stuttering serious before this fix The whole "Ray Tracing is on" was never a thing, it was just a stupid steam misinformation post a year a go that went viral and apparently ppl still bring up, don't fiddle with some of that shit or you can end up messing up static lighting in maps and some section will be super dark. FPS drops from 120 to 15/20 when i turn visual ( in game and during tutorial). It's just annoying when I happens Ray tracing is still uncommon, only something like 20 games even support it Upcoming games will very much support ray tracing, but will be HEAVILY optimized for AMD's ray tracing performance as a result of AMD's complete dominance of the console market. Hope they patch it up real soon. GPU drivers are fully up-to-date. Personally, I have left RT on and am playing the game at maxed out 1440p settings with a framerate between 100 and 120 fps (capped) on my G-SYNC display. In Plague Tale, the lows are nearly identical on the two CPUs with a cleaner frametime graph for the Ryzen 7 7800X3D. [SOLVED] Battlefield 5 Ray Tracing stuttering on RTX 2060. Turning it off resolves it. Microstutter even with high fps. Getting over 100 fps on 1440p. Even without raytracing the game has stuttering. The lights in this game with RT are incredible, there could be an RT-only mode for After about 10 to 20 mins of playing with raytracing on the game starts to lag and stutter. While i was playing the game i noticed something was wrong with leon movements, i even made a post in this sub about that. Insights on Ray Tracing. No command line ray tracing off dlss quality 3070ti 1440p hitching gone. 1; 2; 3; Next. and ac mirage on any presets and settings will not stop the stutter even though im still getting a good average framerate on these I managed to fix the traversal stutter problem by locking my FPS to 60 in the nvidia control panel and turning of ray tracing. I have a 3080 and can play Cyberpunk native 4K with high RT on and it looks incredible but there's a big performance impact. Reply reply More replies. Old. Upon launching it, the frame pacing can be all over the place, especially when using Ray I would just turn off ray tracing and see if that helps Reply reply Artyomius • just fyi I have a 3060, I play with a 3840x1600px screen, no stutter. There are many stutters throughout the intro even before you take control of Cal. It's up to you whether the trade-off is worth it. Then I lowered a few things and turned off raytracing as well as limiting my fps to my monitors refresh rate and the stuttering stopped. On the other hand dx11 is quiet smooth. Fortnite was stuttering like crazy, windows 10 pro, on a nvme. Simply turning that option off in the setting has solved the micro stutter really isnt worth th extra bit of eye candy Still not what i expected, but at least their is some nice extra effects. Permissions and credits And that's ignoring the fact that it's not just one stutter. Sort by: Best. #6 < > Showing 1-6 of 6 comments . Step 3. The 8gb of the 4070 is most likely causing your stuttering. Capturing a Nsight Systems trace My RTX 3070 sometimes has the problem that it just starts to stutter in the games mentioned above. It's amazing windows with rt on is 15fps Ratchet & Clank Rift Apart has some weird frame pacing/stuttering issues on PC. With Shadows on High settings I don't have crashes anymore with Ray Tracing! You're a life savior <3 Thanks a bunch ! #5. It's just annoying when I happens Ratchet & Clank Rift Apart has some weird frame pacing/stuttering issues on PC. So i did my first playtrhough with Ray Tracing On as i wanted to experience all the glory grahics could provide me, i had some framedrops here and there but msot of the time i was comfortably having stable 60FPS, minus the ocasional traversal stuttering. Surely something must be wrong in Diablo 4. Mods. net launcher, and was barely able to get 120 fps, only like 90 with stutter with my i7-14700K, and my RTX 4070Ti with maxed ray tracing at 1080p, which is odd as im playing at a much lower resolution than most today, since most people play at 1440p or 4k, i had a ton of available performance but i wasn't getting it from the 4070Ti Even owners of GeForce RTX 3090 cards are reporting problems with glitching, stuttering, and a locked frame rate, all of which are hard to manage in a game that requires split-second reaction hi on my previous installation all was fine but now all is bad setting maxed ( except ray tracing disabled) 4k resolution. Thread starter serhiyresera; Start date May 6, 2019; Tags bf5 i7 4790k rtx 2060 Stuttering Toggle sidebar Toggle sidebar. I just changed that from high to medium and now I'm only at 8. Read --> STUTTER <-- NOT TALKING ABOUT FRAMEDROPS. Going to update my post with that fact. The game itself was running smoothly, I didn't see any visual slowdown or anything. Are you experiencing the stuttering when it rains? I have a 4070Ti, and the only time I dropped from a locked 60 with RT is when it was raining, specifically when it was raining near a forest. Micro-stutter completely gone now and run With Shadows on High settings I don't have crashes anymore with Ray Tracing! You're a life savior <3 Thanks a bunch ! #5. Temps are all good, around 40-50C, GPU utilization 50-60%, watt 80-90watt. 5 FPS at the 4K “Ray-Tracing Ultra” setting in Diablo 4. I am getting stuttering too with Ray Tracing Shadows turned on. RTX 2070 Super, Medium Graphics, RayTracing On - Average FPS 15 What fixed it for him was - Changing the VSync to 144 instead of 60 (change to the same one your monitor uses) - Switching from Borderless to It turns out that playing with MIRRORS ON and RAYTRACING ON results in no stuttering, whereas playing with MIRRORS ON and RAYTRACING OFF results in a lot of stuttering when near a mirror. Imagine watching a movie and the framepacing is fucked, would you accept that? After patches, The Core i9–13900K starts strong with two consecutive wins in ray tracing. 3 Likes. This has nothing to do with ray tracing itself, but is an odd by-product of the 30 FPS cap in this mode. But the game still consistently stutters every 10 seconds or so and no graphical setting seems to remedy it. S. For example, I have Cyberpunk all on Ultra, Ray Tracing on, DLSS on Ray tracing uses a lot of VRAM. Thanks a bunch man, super helpful #8. Ray tracing offers more realism but may not always result in a visually superior experience. Fortnite Chapter 4 Season 3 RTX 4070 with Optimized Ray Tracing SettingsFortnite C4S3 Wilds Fortnite stuttering fix pcfortnite ray tracing gameplayRTX 4070 F Any 4090 users out there still experiencing stutter with Ray Tracing? (With DLSS ON!) Discussion I bought this game back then when it released, had a PC with a 3080 back then and it stuttered like crazy with ray tracing. ’ From [Development] Ray Tracing in War Thunder! - News - War Thunder. Future updates will probably bring Ray Tracing OFF Screen-Space Reflections OFF High Texture Quality [8 GB]* if possible use XeSS/ DLSS through the Re-framework mod *If Ray Tracing is on "High [2 GB] for 8 GB GPU, "High [3 GB] for 10 GB GPU Reply reply Runs FAR better than the Dead Space Remake, which has brutal stuttering issues (love the game, completed it 3 times so far). Had similar issues trying to run the game at max settings even though my hardware should be able to take it. exe and go to compatibility tab) Locked 60 fps and silky smooth frame time graph (no stutter) even with full tray tracing! Believe me I tried As for Ray Tracing it doesn’t sound right for it to freeze every 10 seconds but also I’d say the 2060 is just too weak for most Ray Tracing. 0. It's a shame because I played the game when it released on PS4 and I love it. TLDR: Update bios only to enable Resizable BAR. An older title like Shadow of the Tomb Raider had stutters below 60fps. I have a 4090, 12900K, and 64 gb of DDR5 RAM. With that said, we’ll now take a look at the presets. Since the patch I've had to turn off the sun and lighting ray tracing option and that seemingly fixed most of my issues so I'm not entirely what the patch did to this setting (I've noticed a heap of flickering on certain maps) for everyone else having performance issues who Anyone else experience frametime stutters with Cyberpunk or Hitman 3, with ray tracing on and DLSS? Sometimes with toggling settings, it will go away and game will play smooth again, it’s not a performance issue, but seems like a bug. Mr. 5 seconds stutters. It ran fine before, but now when i turn ray tracing on it gives me a serious stutter, about once per second, in the form of like a heartbeat rhythm. This issue occurs on both DX11 and 12. Try tweaking with shader quality to get more fps. This is odd as I am getting 60 to 70fps but then after a certain amount of time it will start to lag again. Try with DX11 with everything on Ultra you will see that you'll not have any issues. May 6, 2019 4 0 10. Your favourited games will be displayed here. It's unplayable. Tons of stuttering especially when entering new areas or when tons of enemies appear. DX12's cache is under: Even owners of GeForce RTX 3090 cards are reporting problems with glitching, stuttering, and a locked frame rate, all of which are hard to manage in a game that requires split-second reaction For example I can run the witcher 3 with ray tracing, ultra settings at native res very fluent or even ghost recon breakpoint maxed at very high frame rates buttery smooth, but something like cyberpunk, red dead. According to the team, Title Update 9 will address some of the stuttering issues, and it will improve CPU AMD Adrenalin says my average FPS is 214. Cyberpunk 2077 close Clear game filter. Forums. Uninstalling and reinstalling graphics card drivers. As soon as i turn it off, the stuttering stops and it runs like a dream. Boy Feb 6, 2022 @ 8:12am Try to Having stutters on Ray Tracing? Extremely easy fix for both amd and nvidia! Just enable reflex on nvidia or anti lag on amd and stutters will dissapear. Has anyone managed to fix this? I found multiple posts regarding the game suddenly stuttering after a certain update in the past but I got no solution there. They just rolled out a pretty large update. 16gb ram. Step 2. Much. All you have to do Hi in case this helps anyone. This software is designed to The use of Ray Tracing is not an essential setting to enable. 8Ghz, 16GB RAM, nvme, 1060 3GB Fixes any crashing you have with ray tracing enabled and also occlusion culling is fixed. Best. Share Sort by: Best. Community members debate the necessity of the feature in a game already praised for its graphics. 6Ghz Fixed an issue where the loading screen would stutter while having Ray Tracing enabled. After about 10 to 20 mins of playing with raytracing on the game starts to lag and stutter. com/review/alan-wake-2-performance-benchmark/7. Launch the game and go to its main menu to open Settings. It runs much better. Not that there is much water in the game The game performs fine without ray tracing, and with ray tracing, performance starts out fine, but after a while, it begins to stutter severely. It is a night and day difference. If I'm in ultimate mode using ray tracing i get the stutter loop too. All games (3,139) Recently added (63) My games. Per page: 15 30 50. The issue is Same issues with max settings and ray tracing set to dlss performance. There will still be some minor stutters but as you will see in the It's not that bad, but it's quite often, I notice slight like 0. May 6, 2019 #1 Everytime that I enable ray tracing and DLSS the game starts stuttering, and I can't Hey everyone. Now reboot your PC and the stuttering should have been lowered quite a bit Archived post. Steam overlay is disabled. However, I've observed that when I enable ray tracing, although the performance remains good, the game experiences frequent stuttering, and the frame pacing appears subpar. Open "STAR WARS Jedi: Survivor" in NVIDIA profile Inspector. If you turn it on without your knowledge, disabling it might be a good way to fix Hogwarts Legacy lag, stuttering, and low FPS. Finally can play the game as it should be :) Game with DLSS 3 enabled all max out with ray tracing, stuttering serious before this fix We all know its 100% unplayable on AMD GPUs with ray tracing because crazy stuttering. Kena: Bridge of Spirits and Stray both have stuttering. Turning off rtx fixed it, but pre 2. Stutters everywhere. It takes about 40mins for the shaders to stop stuttering at first so I play with raytracing off to start with then once its stops stuttering can turn ray tracing on and enjoy the fast fps. This game is the most demanding UE5 Product: STAR WARS Jedi: Survivor Platform:PC Summarize your bug I still see severe stuttering and extremely volatile frame time fluctuations even after patch 7, especially with ray tracing enabled. Saw it but they did not talk about stutter anywhere in patch notes :/ Seems like far less stuttering when using ray tracing now on my 4090 - anyone else seeing improvements? Showing 1 - 0 of 0 comments Showing 1 - 0 of 0 comments If you can afford to play with Ray Tracing on high, I'd say it looks great but even if you had a lower budget RTX but could only push low/medium I'd say it's not life changing. Is it normal to have stutter even with a 4090? I cant run games with ray tracing on max settings, they just stutter and make my whole system lagfor example the Witcher 3. Seem like it’s a rare issue, but I’d like to direct Blizzard’s attention to it. Fast forward one-ish year later, I now have a pc with a better processor (i7 13700k), better ram, and most importantly, a 4090. At 2k RT a PC gamers can use Exploit Protection in order to eliminate all stuttering issues in Control, and we can confirm that this solution actually works. I get over 200 FPS fairly consistently. Under "5-Common" make the following changes: I’m I'm running a 4080 currently and I'm getting terrible performance, before the patch I was able to max out ray tracing. I have a Ryzen 9 5950X, a GeForce RTX 3080 TI, and 32GB of RAM. Full Ray Tracing; Shadow Quality; Vegetation Quality; Global Illumination Quality. This stutter is also generally regardless of in order to get completely non stuttering gameplay, I've enabled dx11 (found out there's no exclusive 'fullscreen' in dx12), went fullscreen, low quality, 1280x720 resolution, and disabled the launcher. When I switch to Ray Tracing with even more than 100 fps I have (micro) stuttering problems. 0 stutter fix for AMD CPUs, I found you can replace the nvngx_dlssg. However with ray tracing it stutters much more. Just turn on ANTI-LAG in drivers. Yes, Path Tracing will introduce latency and ghosting, that’s just how it works in this early stage. However, the Ryzen 7 7800X3D registers notably higher lows. These issues can appear when using DLSS 3 or Ray Tracing. Enigm4 • I am having the same with a 4090. serhiyresera. Welcome to r/HiTMAN, the subreddit dedicated to the Hitman™ franchise, rubber duckies, and IO Interactive's work. Effortless Optimization: GeForce Experience and Black Myth: Wukong Stutter frames are indicated in red on the stutter sub-row. I can average good fps. Saying that is sometimes shows up at action in sekiro (what I’m playing now) My network connection is good and the overlay implies that there is no dropped frames and the latency across everything is good. It happens when I rotate the camera and this is despite the frame rate being over 90-100. Fortnite ray tracing is even more demanding. Ninefinger. Q&A [deleted] I guess its some I’m sure Nvidia would like another showcase of ray tracing to sit alongside Cyberpunk 2077 and Warhammer 40,000 Darktide, but Atomic Heart doesn’t need ray tracing. When Playing with Ray Tracing causes the micro-stuttering I have Rtx 3080 ti and without ray tracing everything works perfect. Disabling ray tracing helps but does not completely remove the stuttering. Ichi-niiPL I've had almost zero stuttering, only minor traversal stutter, and i'm close to act 2 end. Developers have jobs, and that’s to develop the game which entails content and systems, not just ray tracing culling on 5 inch objects vs 10 inch objects. ray tracing particles where the main culprit - (im Ball of Lightening sorc) which could also be a contributing factor. I had 0 stutters after I changed from DLSS to TSR Epic Bonus but I didn't need this: On Epic, click 3 dots on Fortnite. Its getting so crazy annoying and i turned OFF Ray Tracing but still the crazy stutter when panning around the camera wants me to pull out all my fingernails my specs are : Ryzen 7 7800X3D 32DDR5@5600 RTX 4090 NvmE I have been experiencing HEAVY stutter in my gameplay with dx12 enabled. 32gb of ddr5 ram, and I have a lot of stuttering and jerks with ray tracing enabled on low. < > Showing 1-6 of It won't massively improve FPS but stuttering is much better. This is a quick fix for many of the ghosting/blur issues caused by Path Tracing and Ray Reconstruction. The smoothest experience for me was turning vsync to adaptive in nvidia control panel and 60 fps Turning on RT results in constant frame-time stutter, and turns into a CPU bottleneck causing low GPU utilization (anywhere between 80-95%) and this is with a Similar for Red Dead Redemption Online, on max settings with Ray tracing my game is hella stuttery and it makes my whole system stutter including other applications. When RT is enabled in-game, I have no stuttering when the mirrors are being rendered. Home. 3: Reduced RTSTConfigInstancingDistance from 90 to 80, to fix frametime spikes in a couple of places (thank you CapoM235i. I have a 2080 and Ryzen 5600X. heck i get higher fps in cyberpunk rtx without even using DLSS and that is an actual openworld game with lots of moving npcs, cars etc. Game runs great for the most part, but still some stuttering. People listing specs and "running on these settings" aren't saying if they're running ray tracing or not. Ray Tracing is often the culprit when it comes to low framerates and stuttering issues, so disabling it is a good place to start. Nvidia Reflex causes stuttering when using ray tracing with Ultimate reflections. during sorting ceremony 10/12 FPS. Here's another method to fix the stuttering courtesy of Digital Foundry: "The engine is operating on 'delta time' which should in theory deliver the same game speed no matter what the frame-rate is. BOWERNATOR. That’s a huge leap in frames by just keeping ray-tracing off, and this is on Hello, I'm attempting to play using a 5950x and a 6800XT. 3 FPS. On my 4K TV, running with regular non-PT Psycho ray-tracing at DLSS Quality results in a visibly sharper image than Path-Tracing at DLSS Balanced or Performance. Even with it running, it turns into a stuttering, framey mess. an eye on the shaders cache folder to see if existing files are being modified or new ones are being created when a stutter occurs. It also stutters after playing for 2 hours especially on busy areas. not so bad game optimization like so many are complaining 3080ti 5800x3d 32 gb ram. This fix also works with Ray Tracing, meaning To preference, I own a RTX 4090, and the game performs exceptionally well with DLSS 3 and frame generation. My experience based on 1440p and using a 2080 Super was Ray Tracing needed to be off if I want over 60fps. Tharizdun-2656 March 27, 2024, 7:14pm 24. My full testing video for this But the stutter supposedly goes away after a few minutes. The problem is the random FPS drops that happen fairly frequently and cause the game to stutter. This is why I lowered my texture quality to medium. it's a laptop. Q&A [deleted] I guess its some The GeForce RTX 4080 Super (and the Core i7-14700KF) manage an average of 46. Turning off reflex solved the stuttering for me. i7 2. Feel free to use the Table of Contents if you’re only interested in a I’m on a pretty decent rig with Gsync monitor doing 4K resolution on Witcher 3, I can pretty much maintain high frame with DLSS+Ray tracing+full setting to high, however, it’s been bothers me for 3 weeks since I always got this drop to 20ish stutter in the middle of 100+ framerate, it keep going for half of a second or 1 second, but it’s just there, I could see a huge Reduced RTSTConfigInstancingDistance to 40, to fully fix all frametime spikes (stutter) that could occur when turning near trees (Thank you CapoM235i. Stuttering Raytracing + mancslad Forum regular #1 Aug 12, 2021. Fix is pretty simple. The game looks stunning, particularly with full ray tracing enabled at maximum quality, but Set “Ray Tracing Reflections” to “OFF“. As i have helped another person for the stutter on re2 remake (supress all of them) i always advertise to put Witcher 3 NG Ray Tracing - GPU PCI-E Bus / VRAM Overload cause of FPS drop/stuttering issue - FIX'ed! + Prev. Just arrived at the same conclusion after forcing dx11 which kills the ray tracing (I think). welcome to ray tracing. Last gen consoles are capped at 30 FPS by default, and this “stutter” when mounting your horse has always happened there. I wouldn't mind it so much if it didn't feel like it dipped below 30 by uncapping the frame rate so for now I'm thinking I'm going to have to play capped just to keep a steady smooth 30. Ray Tracing is present in the Settings menu under Display Options. The reason why some save files work is because it resets the amount of textures loaded Maybe the term isn't stuttering, but a 0. Ray tracing off, FSR on performance and all settings on low. . 3060ti here and when going into inventory and map will make the game stutter with ray tracing on. The issue resolved by changing the game to window border mode and now everything runs at maximum including Ray Tracing with very little dip from 60. In most cases, my frame rate is above 100fps in the open world. Mar 18, 2023 @ 9:19am Runs For reference - I have a RTX4070 Ti Super, Ryzen 9 3700X CPU and had a lot of micro-stutter. Exiting the game and reloading, the game goes back to normal and plays smooth to repeat the process after 20 All of the professional game reviewers of this game say that once the game has pre-compiled shaders it does not stutter. r/PcBuild. 4k dlss quality and all max and get 60 fps , no drop . Im on an M16 4080 laptop. 2. Frames with time > target are highlighted in red. eLmeFist0 Forum regular #21 Jan 3, 2023 I'm using a 3070 Ti @ 1440p and with Ray Tracing off and Textures, Details, Terrain and Shadows cranked up to Ultra++++ with a mod and I'm 4090 + 7700X user here, Fast Vsync fixed my frame generation stutter pretty much 100%, some cut scenes can still stutter every now and then but its way better then it was, thank you! Edit: Still alittle bit of stutter every now and then but still can report it's waaaaaay better than it was, it would stutter every single time I'd close the map or inventory etc. my system Gigabyte aorus master x299x 4090 gpu 80 gigs ram dedicatet nvme ( where i'v installed Hogwart) i9 10980xe gpu. We’ve benchmarked the PC release of Black Myth Wukong on the latest graphics cards to see how it runs. Without ray tracing the performance is higher obviously, using dlaa, and with ray tracing, i use dlss to improve things and it works out fine. Games. Set “Ray Tracing Ambient Occlusion” to “OFF“. If we disable this via launch parameters and force Silent Hill 2 to run at 30fps, we find that the issue is completely gone (unfortunately it does not seem to work at 60fps). Hello, so today I tried out ray tracing in re4 remake after installing my 4070, but it seems to stutter at any point. Reply reply welter_skelter added, ‘The new Ray Tracing options introduce stutter and judder, affecting gameplay performance. This is odd as I am getting 60 to 70fps but then after a certain Hi, Is anyone else getting awful stutter when raytracing is enabled no matter the settings? the fps counter reports a constant 60 fps locked but it feels like 30fps. ) Ray Tracing in Witcher It is annoying because the fps is so high that even a tiny stutter breaks the smoothness. And it works! Do you actually have to turn ray tracing off for this to work? Its probable that this fix requires the game to output >60 fps at all time for this to work and on most machines ray So I have an i7-10700k and an rtx 4090. I suppose DLSS and Frame Gen become only necessary with the 4090 only in the most demanding games with Ray Tracing? Were Either turn down the Ray Tracing to a lower setting or completely disable it. 6 FPS. I get 90-110 fps all the time, and when stutter happens fps stays at that level. Let’s start without any Ray Tracing effects. All background processes (besides necessary Windows ones) were disabled. My full testing video for this Ray tracing still tanks my system so that's disabled. does anybody have any suggestions? According to the DF tech analysis video, ray-tracing induces more stuttering so, for now, that should be disabled for a smoother running game if the stuttering is annoying you. Top. Installing the game on both my SSD and NVMe SSD had the same I tried different settings only raytracing make camera stutter. During the dip, screen will slow down and stutter. Jun 16, 2022 @ 9:22pm I believe the video memory amount warning actually matters now with the new update. 3. I use Max settings and RT disabled. EDIT 2: as The game is basically unplayable w/ stuttering; note: stuttering, not framerate issues. Step 1. On > Btw, can't you just disable ray tracing in-game to get the same effect as doing it at driver level? Nope. Raytracing is definitely not useless, and adds a lot to Cyberpunk. someone Playing with Ray Tracing causes the micro-stuttering I have Rtx 3080 ti and without ray tracing everything works perfect. Just use the hardware unboxed settings with ray tracing reflections, i achieve 70fps on a 3080 at 4k dlss so you should be good with an 7900xtx Reply reply Top 1% Rank by size . All of the professional game reviewers of this game say that once the game has pre-compiled shaders it does not stutter. PC Gaming . Micro-stutter completely gone now and run So, I am experiencing some strange stuttering when I have ray traced shadows on high or ultra, the frame rate appears to be around 90 ~ 130 FPS but will dip down to 40 for a few seconds before popping back up. As i have helped another person for the stutter on re2 remake (supress all of them) i always advertise to put Try lowering the graphics settings if you haven't. Sadly, it has been Any 4090 users out there still experiencing stutter with Ray Tracing? (With DLSS ON!) Discussion I bought this game back then when it released, had a PC with a 3080 back then and it stuttered like crazy with ray tracing. Disabling this option results in significantly smoother gameplay with Trying to reduce texture settings to improve the stuttering issue with raytracing in Hogwarts Legacy. New comments cannot be posted and Everytime that I enable ray tracing and DLSS the game starts stuttering, and I can't understand why I have a 1920x1080 60Hz monito, so I'm not asking too muche for the GPU In this post, I show how the tool can be used to find the root cause of a stutter bug that we had to fix during the integration of ray-traced reflections in Wolfenstein: Youngblood (VKR). The result is noticeable stuttering, especially during cutscenes that shift between different locations, making the game feel less smooth and more disjointed. 1 second frame drop when the game autosaves. Doesnt matter what resolution i use, as soon as i turn it on it starts stuttering. Am I the only? EDIT: turned out to be the hideous AMD vs Windows 11 fTPM stuttering issue, my MoBo still have not received the BIOS update to fix that. Things I've tried: 1. Found that out tonight when I started it up and had . The only issues that AMD cards face in this title is the lack of FSR 2. bruhamd commented, ‘The game overall has been really smooth since launch, with probably 2-3 days a month of lag and stuttering, showing inconsistencies in performance. Reply reply I get averave 40fps with an rtx a2000 playing at resolution 1600x900 with everthing on high / ultra. And you can also overclock your gpu and cpu if you want. ) from cyberpunk to witcher 3 and it completely fixed the stutter with frame generation. However recently a ray tracing update was made to the game, which has caused severe destabilization for many people. Ray Tracing is an awful bit of tech, when have you ever known it to play nice on release? Just keep it off for now until next week, they will probably have fixed it by then. These settings have the biggest impact on your FPS and performance. But how can this game with Ray Tracing run worse than Cyberpunk with Ray tracing. I did this based on instructions i found in a different forum. Set “Ray Tracing Shadows” to “OFF“. You can do this by opening up the Hogwarts Legacy menu and On my 4K TV, running with regular non-PT Psycho ray-tracing at DLSS Quality results in a visibly sharper image than Path-Tracing at DLSS Balanced or Performance. Go to Graphics Option and then toggle off Ray Tracing Reflections, Ray Tracing Shadows & Ray Tracing Ambient Occlusion. I'm not talking about the input lag here, it's actually stuttering like crazy (AMD overlay even reports like 30-70% micro stutter rate), the performance feels jittery as hell and it's legit unplayable with AFMF on. techpowerup. Remove Stutter with CFG. Time. Ray-tracing pipeline creation calls can take a high amount of CPU time because they involve the cost of compiling and linking all the shaders specified in the pipeline. Go. g. When I run the game in 144hz refresh rate, I get I can confirm, I've gone back and forth between multiple combinations of HDR enabled + DLSS Frame Generation, HDR Disabled without etc and my conclusion is that Ray Tracing introduces severe frame-pacing issues in the Koboh Settlement location and that DLSS Frame Generation is completely broken in both SDR and HDR (it presents artifacts which are With AFMF on, i get about 50 fps, but the stutter is horrendous and the game feels much less smooth than with AFMF off. 66. ram or even hard drive), causing stutter. Reply reply [deleted] • • Edited Witcher 3 Next-Gen low FPS and Stuttering FIX - RayTracing ON Gaming Hi ! My friend was playing Witcher 3 Next-Gen Update, and had huge FPS issues. Disabling Ray Tracing will give you the maximum performance boost and Ray-Tracing is a useless and frankly disgustingly pedantic feature. After doing this, your game should run buttery smooth on DX12 along with any ray tracing hardware long as you have the hardware capable for it. Reply reply dirthurts • RT is barely noticeable in this game. Hard to pin point exactly what the issue is. Ray tracing made the stutter worse Disable full screen optimization (right click cyberpunk 2077. Open comment sort options ray tracing running around 75 to 100fps consistently some occasional dips in fps but i am sure u cant play with ray tracing on 3080 and game looks excellent without ray tracing Since patch 1. But no ray tracing "Costs" too much frames. Complaining about optimization when you try to run Path-tracing on an 30xx card is stupid. So I played with the audio settings for a bit and nothing fixed it. Feel free to use the Table of Contents if you’re only interested in a Ratchet & Clank Rift Apart currently has a bizarre performance bug. Dying Light 2 is a tie between the two processors. New comments cannot be posted and votes cannot be cast. You get amazing visuals, with support for ray tracing, Direct Storage and all important upscaler technologies. It just fixed the stutter I use this solution to disable ray tracing completely and get a stutter free experience on H3, disabling the option in game is not enough, it must be disabled at the driver level, in Hitman 3's nvidia profile. When I played the original remastered Spider-Man the first two DLCs weren’t remastered and it was extremely noticeable to me how much worse it looked and I definitely missed the ray tracing, I was very happy to see the final DLC was remastered like the main game, it looks so much better. There will still be some minor stutters but as you will see in the Hi all - so with the cyberpunk DLSS 3. Maybe using a solid state drive or getting more/faster ram helps with the stutter too. Ray Tracing is cpu and gpu demanding and though Rtx 30 series does a better job compared to 20 series, certain games will still struggle if Ray Tracing is set too high and antialiasing as well will bog down the best of cards too. Skip to content. RX 7900 XTX ray tracing, tested in 14 games Jacob Roach / Digital Trends. I can now get a completely locked 60fps, even in the hub town that is giving everyone issues. Our review confirms that AMD has achieved performance parity in rasterization and is pretty close in ray tracing, at a much better price point, and they are giving you 16 GB VRAM, instead of just 12 GB. Regular FPS seems to be capped at 60 and can dip to 40s. Especially the reflections. Controversial. Despite people reporting a lot of CPU usage and bottlenecking I didn't have any CPU bottleneck with my 3070 and Ryzen I'm specifically talking about Cyberpunk 2077, I haven't tested other RT games yet. But is the result worth it?Test Sy Uses AI to reconstruct ray tracing. I have an RTX 4090 and was having issues with stuttering and FPS, set all the graphic settings to low and was still getting terrible FPS. 5 came out, I’ve been noticing a lot of stutter with ray tracing turned on. I bought the Gen4 990 Pro 2TB a couple of weeks ago to rule out the Gen3 NVME I had been using for games. Micro stutters while driving. Even a well loved classic like Deep Rock Galactic gives me trouble sometimes on my PC. Specs: i5-12600K RTX 3070ti 32 GB RAM (3200Mhz) Any advice which settings to Either turn down the Ray Tracing to a lower setting or completely disable it. If you have an RTX card, try disabling the Ray-tracing to see if it helps you solve the stuttering or even results in an FPS increase, it’s a win, either way! That’s all we had on how you could fix FPS drops/stuttering for the game Star Wars Jedi: Survivor. In this game it's pretty much only noticeably better for reflections, so water looks really pretty. IMO the ray tracing is not worth the performance hit in this already extremely heavy title. So while it is obvious to everyone that ray Switching to TSR seemed to create a significant difference as even setting the Full Ray Tracing to Medium and reducing the Super Sampling Resolution did not make a difference. Even with a 3080 @ 1440p now over 100fps with RT on requires sacrificing other settings. RE2-3 Crazy stuttering after raytracing update Anyone else encountering performance issues after the raytracing update? I have a RTX 3060 TI, Ryzen 7 5800X and 32gb rams yet my game stutters like crazy with Raytracing on and everything else on high, at first I thought it was a Vram issue but I am only using high textures(1GB) and using under 8gb. This version of the game comes with three days of early access, allowing gamers to play the game starting today. Software. For reference - I have a RTX4070 Ti Super, Ryzen 9 3700X CPU and had a lot of micro-stutter. This is a sub for Pc-Building enthusiasts, where you can get and give help about anything! (Questions, Budgets, Hey dude, I have the same issue, (3080 with 5600x processor and latest nvidia driver-clean instalation), it seems to be a kind of optimization issue, however, after many test I have found that the "Quality of Meteoroligic particles" have a huge influence on the performance, so put in in low, then the second thing to helped me to make the game more stable was to turn I have this game on the blizzard battle. The frametime data indicates a bit of stuttering on the Ryzen side towards the end of the benchmark. > Btw, can't you just disable ray tracing in-game to get the same effect as doing it at driver level? Nope. The no stutter mod didnt work for me either. At 1440p DLSS Performance I can lock 60 FPS but - it should reduce frametime spikes to minimum and lower almost two times frametime in ms, thats will give overall smoothnes gameplay , without microsecound stuttering Really. I knew there would be compromises but I hoped games would scale better. If you've stuttering then your system is either too weak or your settings are too ambitious for your rig and you should dial them down. PC’s “Full Ray Tracing” mode for Indiana Jones and the Great Circle will not be available until December 9th. It does not improve your overall experience of the game, nor have a particularly powerful effect when on. For ME personally, the solution was to turn Frame generation OFF (requires Hardware Accelerated GPU Scheduling to be ON in Windows settings), I then have DLLS to Quality and all Epic setting, Ray tracing OFF. Ray tracing, at least from my minimal testing, uses more memory on both system and GPU. When you turn the camera and see white flashing at the corners of the screen, this fixes it and any crashes. When I had consistent frame time spikes (stutter) and slight fps drops even when at a capped 60 fps using only 80% of the GPU at 4K. In our performance review, we're taking a closer look at image quality, VRAM usage, and performance on a selection of modern graphics cards. You will likely not realise whether this mode is on or not in your playthrough. (Disables all ray-traced reflections. The key is to change your display's refresh rate to 60hz, run the game in fullscreen mode, and disable ray-tracing. Open comment sort options. Now I'm happy enough with it to continue with Path Tracing. I can now actually play on RX 6700 XT smoothly albeit with lower FPS. Shadow of the Tomb Raider is PC gamers can use Exploit Protection in order to eliminate all stuttering issues in Control, and we can confirm that this solution actually works. New. Recently for some reason really no matter what settings I put this game on I keep getting fps drops/stutters whether I'm on ultra settings without ray tracing or performance mode. This implies to me it’s all on the stream and not related to games. but noticed it does stutter on occasion Ray Tracing seems to cause a lot of stuttering. Share Add a Comment. At 4K with DLSS 3 Frame Generation, you can get a pretty smooth gaming experience. 1gb of VRAM usage. If I turn ray traced shadows to medium (or off) I sit steady around 90 ~ 140 FPSI've tried disabling the overclock on my GPUs but it appears to be slightly better with The Ray Tracing in BFV is probably the most poorly optimised ever, even if your rig is top of the top you will experience freezes. I've heard some newer beta drivers resolved it but not for me. It's amazing windows with rt on is 15fps It is annoying because the fps is so high that even a tiny stutter breaks the smoothness. Figure 4. ) Changes in modImprovedRayTracedShadows_v3. Next Last. Here is how you can completely fix the annoying DX12 stutters, even with Ray Tracing, in Control! Havent tested it yet, but thought I shared it with you guys, if you havent seen it :) Archived post. Gabriel Angelos. This is just a simple and short advice type of video, for the Next-Gen update we just got for The Witcher 3. These screenshots are from the PS5 version Reply reply Hello, so today I tried out ray tracing in re4 remake after installing my 4070, but it seems to stutter at any point. problems but STUTTER / MICRO STUTTER issues even with Gsync on. eLmeFist0 Forum regular #21 Jan 3, 2023 I'm using a 3070 Ti @ 1440p and with Ray Tracing off and Textures, Details, Terrain and Shadows cranked up to Ultra++++ with a mod and I'm Elden Ring has shader stutter and Dead Space has other suttters. Its playable on my 6800XT in 4K with ultra preset + ultra RT(without reflections) + FSR balanced. I saw news about the next-gen update being a stuttering mess but that was about 7 months ago now and assumed it was straightened out. I had it on 2 different 4090 laptops I tested pop up - one has latest nvidia drivers, the other has 528. I suppose DLSS and Frame Gen become only necessary with the 4090 only in the most demanding games with Ray Tracing? Were When I play Elden Ring on max graphics setting, 1440p, under steam, my 99% FPS sometimes dip to below 20. I keep turning that off, but it keeps turning back on after a few hours. I also have a discussion at the bottom going into more detail what may be the issue with the bottlenecks if anyone is interested. Pick one: the most well-optimized game that is extremely boring and garbage because the developer wasted all that time, or a top-tier game like Cyberpunk 2077 this mod has been causing immense stuttering and Greetings everyone. As we can see in the graph, the “4K Ultra” preset, that is without RT, sits in between the “4K RT High” and “4K RT Medium” presets at a sweet 107. The fix is to simply disable raytracing for hitman 3, or globally, through the latest version of nvidia inspector that you can find here Releases · Orbmu2k/nvidiaProfileInspector So I started the game for the first time with ray tracing on medium or low I think, but the audio was stuttering every 5 seconds. Turning on ray tracing alone definitely proves to be too much for the card, at only 33 fps and minimums in the teens I get similar issues, I mean im playing with a amd 7900x 32gb ddr5 5600mhz ram and a 4090 and to be fair im playing with everything cranked including ray tracing but it normally gets to 144 then can get some savage dips in fps. It will be ready soon, along with the current Hardware Ray Tracing: Off Advanced Graphics: Nvidia Reflex Low Latency: On + Boost These settings got rid of my stuttering. its the reason it was abandoned 40 years ago when they made it, and every time its been adopted. It runs completely smoothly at Ultra 130+ FPS - RT disabled with almost no spikes at all, but as soon as I turn on Ray Tracing, even at the lowest settings, my game gets some mild micro stuttering here and there especially in intenive areas. Ray-tracing is a death sentence for the 7800X3D at the Extreme Quality preset. The good news is EA is well aware of these issues, and is working on a patch at the moment. I'd love to hear your opinions. it's a stunning looking game but yeah, the moment i turn on Ray Tracing it's barely playable, almost like good old PSX games got to admit i'm running a 3070m, but neither "low" Ray Tracing or any other setting impacts the fps the moment i acualy use RTX I get averave 40fps with an rtx a2000 playing at resolution 1600x900 with everthing on high / ultra. With Ray Tracing Shadows turned off, the With Ray Tracing on i have all time little Stutter. It used to run perfectly, with DLSS enabled to ultra. For once I am fine with a title being so GPU heavy because the visuals are fucking good. Turn it on if your GPU supports it as it makes improves ray tracing quality and has no impact on performance. My framerates aren't always halved. Wait it has Ray Tracing? I don’t have it in the setting and I’m running an RTX 4060 RayTracing is the last option in the menu. #8. Turning off HDD and prioritising p cores fixed all my stuttering when playing 4K ray tracing with a 4080. Checking the GPU its not getting stressed in the slightest, 50 degrees, chilling at a sensible clock speed. More posts you may like Related Cyberpunk Art Arts forward back. P. ) when DXR is disabled is not really a negative effect because this specific stuttering issue is triggered only when Ray Tracing is disabled in-game. This should be pinned. Cyberpunk gave me that hope with its scope and visuals and being able to add ray tracing on top of it on 8 GB VRAM. Many PC players who’ve reported the stutters during Hogwarts Legacy gameplay can also try to disable the Control Flow Guard (CFG) in Windows. As i have helped another person for the stutter on re2 remake (supress all of them) i always advertise to put Maybe i'm missing something. First Prev 2 of 3 Go to page. Updating Windows 11. 0 i was on ultra rtx settings without micro stutters. The main problem was actually the texture setting. #1. Unrelated though. 2 fps. I'll try FSR to see if I notice a difference. The stutter may be caused by the GPU not having enough memory for the ultra ray tracing and so it needs to use another slower memory (e. However, the stuttering is constant and I can't get past the very beginning gas station sequence without wanting to just turn the game off. With Ray Tracing Shadows turned off, the Ray tracing is awesome in games where you're closer to the action. I play with mouse and keyboard and my monitor is G-Sync. But moving to standard mode with ray tracing works fine. and it will figure out by itself that ray tracing should be "off" instead of "on and grayed out so you can't change it". Optimized ray tracing will be announced for season 5. Any fix for that ? runs smooth on Xbox Series x i play before Pc My PC Rig -AMD Ryzen 9 7900X3D -ASUS ROG Crosshair X670E Hero -GeForce RTX 4080 16GB | MSI Suprim -32GB Corsair Dominator RGB DDR5-5600 | 2x 16GB -1TB Samsung 980 No, ray tracing is very expensive usually it halves your fps when turned on. You cannot tell if its implemented even if it is done well, because no ♥♥♥♥♥♥♥♥♥♥♥♥ playing a ♥♥♥♥♥♥♥ video game is paying attention to lighting and graphics. Sadly, it has been 4090 + 7700X user here, Fast Vsync fixed my frame generation stutter pretty much 100%, some cut scenes can still stutter every now and then but its way better then it was, thank you! Edit: Still alittle bit of stutter every now and then but still can report it's waaaaaay better than it was, it would stutter every single time I'd close the map or inventory etc. Ray tracing consumes a lot of frames. ill go from a locked 142 down to 40-50 every couple seconds which causes a stutter. All you have to do Ray tracing is off, graphics are maxed with things like motion blur disabled. The game was a stuttering mess for me initially. A Reddit user found out that to fix crashes and potential stuttering, you will have to turn the RT off. Hardware Ray Tracing: Off Advanced Graphics: Nvidia Reflex Low Latency: On + Boost These settings got rid of my stuttering. I find if it's increased in any of those things there's stuttering. Making it work on both AMD and Intel cards is a priority for us. I believe it solves the I have similar setup (4090/1200k) and it runs solid 60fps with ray tracing and everything maxed out in 4k resolution You rig should be flying Reply reply many people still experience stuttering on all platforms. Games . Uninstalling and reinstalling the game. Core(TM) i7-11700F RTX 3080 16 GB RAM all RE Engine RE games 2-4 remake 7-village Hi all - so with the cyberpunk DLSS 3. For me, it wasn't until I managed to get the ghosting under control. Now while Asobo claims that it has used Ray Tracing in order to enhance both ambient occlusion Ratchet and Clank: Rift Apart finally brings the epic franchise to the PC Platform. Ray tracing takes up a significant amount of vram. It’s working with our internal builds, but not ready for release, we need to iron out some issues specific to these GPUs. ’ Mixed Experiences. Ray tracing is off. Then, after some time playing, the 1% lows begin to drop Ratchet and Clank: Rift Apart finally brings the epic franchise to the PC Platform. The 13900K has similar but smaller spikes. " I was just wondering this question I’m running with a RTX 3080 12 GB overclocked with an i7 11700K @5GHz and even when I lower my settings to the lowest at 4K, the DLSS on performance and turn off ray tracing. QUESTS & GAMEPLAY Added an option to switch potions and apply oils from the radial menu. My framerate is well above 60 fps but I have On PC I start getting slow downs after 10 or 15 minutes of playing with Ray Tracing (GI and AO) enabled. With Ray Tracing Shadows turned off, the I run the game on a 3080 Ti and it generally runs smooth 90% of the time, above 60 FPS, altough in some sequences like the beginning police cars chasing the framerate drops severely below 30 FPS. At launch, RT effects are supported on Nvidia graphics cards. I don't use ray tracing at all. I'm going to try Ray So, I am experiencing some strange stuttering when I have ray traced shadows on high or ultra, the frame rate appears to be around 90 ~ 130 FPS but will dip down to 40 for a few seconds Again, this will fix stuttering not FPS! Just upgraded to a 4070 and wanted to test out the game. I have a 4090 with an older am4 platform and get around 60 fps with ambient occlusion on ultra and ray tracing cranked but it does dip below and stutter like mad. The mirrors use a Planars rendering technique, not RT, even when RT is ON. < > Showing 1-15 of 23 comments . With high, it works fine for a while, until you get into a location which needs a significant number of textures to be quickly loaded on and this throttles the 3070 due to it lacking sufficient vram. 3. Select Options. and didn't encounter any hiccups so that's always an option but I really wanted to play with the enhanced visuals from ray Witcher 3 NG Ray Tracing - GPU PCI-E Bus / VRAM Overload cause of FPS drop/stuttering issue - FIX'ed! + Prev. Aug 24 @ 6:57am Originally posted by Scop: Originally posted by TechManMax: Update: just restarted a new save (was only about 30-45 minutes into the game anyway) and with the new settings (Prioritise P Finally, with both XeSS and Ray Tracing on, the FPS hits around 29, with 1% lows sinking into the 20s. https://www. html. Turning Reflex on is bad, it has been reported and I can confirm that causes CPU bottlenecking. Boy Feb 6, 2022 @ 8:12am Try to There are areas of the game where I noticed a bit of stuttering on the 2060. Concerns arise about the significant GPU load increase for potentially minor visual improvements. - I use Gsync and Vsync off. I play with DLSS 3 in 4k on very high. If you were looking forward to Indiana Jones and the Great Circle, you may have bought the game’s premium edition. Average framerate itself more than adequate especially with frame generation turned on; it is the Turn off Ray-Tracing. 3080 and i9-9900K.
ykhjxl
oqkrrt
mboktr
jhndez
ffopt
atkpb
bbivup
pbkp
epegba
ogibzki