Wild dino resistance multiplier. I believe you can, there is a setting in game.
Wild dino resistance multiplier 1. 0 health multiplier had 1. 400 days: HTTP Cookie: guest_id_marketing: Twitter Inc. Add Wild Dino Torpor. We've been looking forward to the Tek tier for a while now, but trying to down the boss with just the two of us and dinos is next to Wild Dinosaur Level. Defines the multiplier for the taming speed I want to make taming go faster, but not to end up using 1 raw meat to tame a dino. Adjust Wild Dino Resistance - per dino/animal DinoClassDamageMultipliers=(ClassName="cw_Direwolf_Character_BP_C",Multiplier=1. Be The damage multipliers are actual multipliers, so higher = stronger/better/faster: DinoDamageMultiplier=1. Like, if I'm sitting on a decent tame, a squad of 10 T rexes would be no match. Wild - 1. 25 = 2). Ajouter aux favoris. We've got the server difficulty up so level 120 wilds are not uncommon but now we still want more challenge. yay. 5. Inc PvP Respawn Interval Multiplier - The higher the number the longer respawn timers for each death within the "Check Period" interval. ini. 3. I wouldn't recommend raising wild dino levels- in fact, I'd probably recommend reducing them (to a point, just so no-mount caves are What would be the perfect player resistance/damage multiplier for a solo experience? and I’m wondering what the resistance and damage multipliers should be set at to properly balance boss encounters and wild Dino health/damage. Dino Turret Damage: Keep it at 0. Wild Dinosaur Level. If you want wild dinos to hit harder and hurt more then tamed dinos ensure the first parameter is set higher then the TamedDino one, reduce the TameDino one to a value lower then 1. (ClassName="Gigant_Character_BP_C",Multiplier=0. Open comment sort options Wild Dino resistance multiplier or something along those lines. A higher value will increase the total number of creatures spawned throughout the ARK. For example, you would normally get an extra 10 points on Health if you click the + for it on level up. But after some testing, with both Dino harvester damage will increase how much your dino will gather. 0 - Structure Resistance: 0. DinoResistanceMultiplier=0. A lvl 1 or 3 wild dino will exterminate 2 lvl 58 players and their higher lvld pets. These are all just various kinds of "level ups", so if you increase the amount they gain per level up, they If character dino is always tamed dino what about -DinoCharacterFoodDrainMultiplier-Wiki says this one effects taming times, therefore effects wild dinos. Basically some dinos have a resistance multiplier, reaper kings and such, lowering that should make the dinos more resistant, this WILL make reaper kings more resistant w/ out a light pet. ini ? Quickly customize Player & Dino vital Stats on your Ark: Survival Evolved server with this easy to use tool. Each whole number multiplies the 1-30 range. 2x Loot Quality From Drops (1. Tamed dino takes the same danage, no matter which value is set for that. This provides a little boost to acquiring XP to get things going at the start and not be hindered by the grind. With a perfect tame they receive 33 levels, for a perfect tame of 100. New comments cannot be posted and anyway for increase only wild dino damage? without touch tamed dino damage? < > Showing 1-4 of 4 comments . 0 seems to make the wild dinos even weaker. For example: I input into the config something like PerLevelStatsMultiplier_DinoTamed<type>[<attribute>]=<multiplier> PerLevelStatsMultiplier_DinoWild[<attribute>]=<multiplier> Reply reply I believe you can change wild/tamed dino resistance in the settings. 9, and the Quetzal having 0. Aloha! Welcome to the journal of Harglark, the first survivor to Modifies the multipliers for damage caused by wild dinosaurs Player Damage Multiplier 1. I was wanting to make torpor a threat to me and my tamed dinos, as well as increase my dino's torpor damage Collects information on user behaviour on multiple websites. Reply reply I'm looking at the wiki talking about DinoClassDamageMultipliers and DinoClassResistanceMultipliers. XP Multiplier: Keep it at 1. is that how its supposed to be? I just wanna make it so wild dinos do more damage cuz i don't feel the game is hard enough atm. So on our server we are looking to make it harder to knock out wild dinos. 125x dmg. I bunched up both Dino damage and resistance to 150% on my SP game to test the difficulty. How do you change the difficulty of the wild \\ untamed dinos. Everything I have tried either just raises the level of the dinos or raises the stats on all dinos. Dino character food drain is a global setting, tamed dino food drain specifically I know there is a taming multiplier, but it also affects on the taming efficiency, wich to me kind of feels like cheating, since I just want the taming to be faster because I dont have time to play for long hours, but I still want to make kibbles and other stuff worth it. ini -file and added the script to cut down the damage a Giganotosaurus gives and takes by a large degree Does this setting not work? I have this in my GameUsersSetting. 0 with cause them to deal twice as much. For example, you would Hi can someone please tell me where the setting is where I can reduce the overall dino spawn. 0 Dino Resis. Fairly sure default is 1 Reply reply Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. #9. 19 Iv tried this for example in the game. 75 to 1. See here for a more in-depth guide on calculating the Ark difficulty setting. 5) So basically they will do 4 times the normal damages and they will have 50% more resist. Then what does it do? Is it perhaps bugged, or completely useless? But anyway to make dino's take longer to knock out? but not have to make their resistance high? I dont want them to be stronger in HP too, just torpor? I see a torpor drain setting, But i think thats just for when they're knocked out? and is 1. the a wild dino spawns, it RNG's random stats into wild dinos so multiplies base stat gains. Wild dinos or dinos without a rider can take damage from defense structures like spikewalls if this setting is activated. What I REALLY want to do is simply increase wild dino health, damage, and damage resistance. * which will effect damage done by dinos once they are tamed and belong to you. 0 would result in a dino taking double normal damage. Structure Damage Multiplier When Players, Tamed Dinos, and Wild Dinos level up there is a choice of a stat to increase. the amount you will get is the value of the Dino Harvesting Damage Multiplier; you might consider putting their health back to default and instead increase wild dino resistance. txt file with those pre-defined commands for each creature in ARK. I would recommend not changing those options at all for a normal experience as most of these will make your tames OP and the game way too easy. com is the number one paste tool since 2002. DinoDamageMultiplier=2. Automatically enabled on PvE, this is a recommended setting for "PvE" servers that use PvP settings I have been growing tired of force feeding dinos in my single player world for 20 minutes at a time, so I was wondering if there was a way to increase their health recovery. Reply reply Wild dinos too weak So, my fiancee and I are playing on our very own private server. When changing spawn rates for certain dinos, there are four values to include in this code: DinoNameTag, SpawnWeightMultiplier, OverrideSpawnLimitPercentage, and SpawnLimitPercentage. 01) DinoClassResistanceMultipliers=(ClassName=“Rex_Character_BP_C”,Multiplier=0. Hello, I want the wild Rex to be more dangerous so I put this lines in my Game. 0 Multiplies damage dealt of specific dinosaurs via classname. What we're trying to address the starvation time of tamed dinosaurs. Another server question. This number is a multiplier of the OG levels, so a 5x multiplier increases max level to 150. so if you do wild multiplier it will be 220 x # = per stat gain. (I know logically 2x a resistance should make things stronger but trust me its the opposite in this case. A value of 0. Jaysee Dino Tamer Posts: 24 Tribe: Belan Status: Offline . You then have a difficulty override. I put this in the Game. 19 and 0. Is it possible to change a specific dino's stats multiplier and wild base level? I play on a server where Argies naturally spawn with 1k+ weight and add about 200 weight per level, and I wondered how they did that, as I'm trying to start my own world on valguero. 5x Night is set to 1. The Stat Multipliers Editor . ini and loaded up my game it seems it buffed all my tamed dinos damage. 5 results in a dino taking half damage while a value of 2. but now it seems it ONLY affects wild dinosin the case of dino resistance,when i hit The Adventures of Harglark on Wacky Wild Dino Isle @wackywilddinoisle / wackywilddinoisle. And since wild speed stat increase doesn't actually change the speed of a dino, you can't actually increase the speed of flyers at all without a mod that adds faster flyers. now that i looked into settings i see it changed damage multiplier for tames Damage multipliers should be at 3. 0. Depending on what you expect from creatures, you can focus on taming the best dinosaurs or improving wild ones. tumblr. Im on xbox but i assume you have the same settings, theres one for taming speed. Output examle: DinoClassDamageMultipliers= (ClassName="Rex_Character_BP_Corrupt_C",Multiplier=1. We can adjust the rate of torpor drain for wild animals now, it'd be nice if Dododex could have a setting to match it. 5x (In an effort to provide more of a challenge without raising their attack) Player XP multiplier: 1. I personally just give wild dinos 3x damage and . 5 will cause wild dinos to deal half as much damage while a value of 2. The lower this value is, the less experience points your PC and How to get wild dinos to max lvl 180 The 2nd line (which may need to be added), for override, is a multiplier. I prefer leaving default Wild Dino settings, so there is an incentive to tame animals. 1 to 5, but there seem to be no difference in the fight with tamed dinos against wild dinos. 01 and 6. Thought Dino Damage: 1. I would like my sever to have an even, decent, amount of damage for tamed dinos, though no matter what I mess with, I can't seem to The ones i'm talking about specifically are Dino Character Health Recovery Multiplier, Dino Character Stamina Drain Multiplier, and Dino Character Food Drain Multiplier. 0 = 10 lbs: PerLevelStatsMultiplier_Player[7]=2. We were getting tier of spending nearly all of our precious The default value 1 provides normal damage. Up taming multiplier. Beware: if the DinoClassResistanceMultipliers= is anything like the tamed dino resistance multiplier, it needs to be greater than 1 if you want the dino to be weaker. More sharing It’s basically so I can long breaks from the game without worry about feeding dinos - it’s also great because dinos consume a lot less food when recovering stamina too. 000000 Changes the amount of damage dealt by dinosaurs. I have adjusted the lines below but am wondering if i have to change maxdifficulty to false in order for it to work. but that didnt seem to work. Like most "solo" servers, my taming speed and food drain multiplier is set a bit higher to not need a few hours to tame a dino. 4% of 5500) per level for a total of 8470hp. If you believe that you are still taking too much damage, you can easily adjust the player resistance setting. The only things you can change on a specific dino is damage resistance and damage dealt multipliers, everything else is a global stat change for all wild or all tamed dinos. ini I believe. Sure enough, there is a setting labeled: "dino character health recovery," but I am worried messing around with this settin Multiplier What increasing it does Where to find in ASE Settings Where to find in ASA Settings Property name in GameUserSettings. Value is a multiplier, so lower values means higher resistance. Anyways, the default settings have wild dino stats per level all at 1. Dino (Tamed) Multiplier per-level for tamed dinos. 70 - All multipliers inside brackets explain how much of the Health Damage is dealt as Torpidity. 4% of the base stat per level. Fly/ride/run away a bit, and then the dinosaur will eat the body. 7: 1. Wild values do not affected tamed creatures, trying to make wild dinos tougher. 25x Turret Damage Max Wild Dino Level: 150 Max Dino Level: 500 ORP Mode - 80% Structure/Dino Resistance, 3. So I keep Dino harvest Damage low. 0 instead of point zero Last edited by Zan; May 9, 2020 @ 2:38pm #6 < > Showing 1-6 of 6 comments I'm looking to make them easier to knock out (make singleplayer more bearable) without increasing their overall resistance. Strengthening tamed creatures as they level up, you'll get even better results. On my server currently, I have a dino food drain multiplier of 0. Restart your server for changes to take effect; Setting Descriptions . Defines the multiplier for experience. 7. That is from my observations. This makes the gameplay more interesting in my opinion. PerLevelStatsMultiplier_DinoTamed<type>[<attribute>]=<multiplier> The default for health and damage is 0. 0) This is how much *armour* it Four multipliers can be adjusted to tune the creature. We are assaulted on spawn by agressive carivores breaking into our stone hut and killing us and our pets. anyway for increase only wild dino damage? without touch tamed dino damage? < > Showing 1-4 of 4 comments . For some reason, higher TamedDinoDamageMultiplier=*. This sounds bad, but on top of making wild dinos a little tougher, it also makes your dinos tougher as well. Taming Speed Hi every one! My wife and I play on our own dedicated server. The makes structures a little bit stronger. For example, our tamed dino health stat multiplier is 2 and our wild dino health stat multiplier is 1. 9x (longer days!) I'd also like to know how this would carry over when the dinos are tamed. Decrease wild dino damage. info (ClassName="Saber_Character_BP_C",Multiplier=0. Personal Preferences 26 Comments < > Sordros Aug 28, 2021 @ 11:11pm The recent addition of damage and reistance modifiers is a welcome step into allowing servers/players to balance their game to their liking. That with a faster taming cycle will help you get tames. Will make Dino's do 2x damage. Yeah I would Wild Dino Resistance: 1. What exactly does this do. 70; Tropical, Blood and Ember Crystal Wyvern - Resistance Multiplier 0. So you're reducing tamed dino damage by 75%, but also reducing damage your tames take by 75%. Wild Dinos Stats Per Level - Higher numbers mean higher stats for each level a WILD dino has. The new wild dino torpor multiplier does not work ASA The setting I'm talking about is found under "advanced" --> "Wild Dino" and it's called "Torpidity". It will repopulate the map with the new setting of wild dinos. I could use the hunger drain slider for all dinos, as long as there is a way to Player and Dino Stat Multipliers. 44 Link to comment Share on other sites. It also helps prevent you from becoming overpowered. basically i did a dino wipe on ragnarok and now all the wild dinos do very low damage Locked post. 3 dino do damage, usually my own damage is 7x and res 0. 0 with OverrideOfficialDifficulty=5. XP Multiplier. ) - Raid Dino Food Drain Multiplier: 2 - Supply Crate Loot Add Torpor Drain Multiplier Setting. 96, so tamed dinos have slightly less health than wild ones. This information is used in order to optimize the relevance of advertisement on the website. 85. 1-6. We're not looking to micromanage whatever we tame and aren't looking to turn the game into a chore of feeding each other's dinos. 0, the max wild dino level goes up to 150. The lower this value is, the less health wild or tamed creatures lose when damaged. 55. Why Watt. ; Damage – Multiplier for the damage the local fauna will do to you. Most of the species from Aberration seem to have a multiplier of 0. 0 Structure Resis. 6 - Player Resistance: 0. For a greater effect on server difficulty than just changing the level of the wild creatures on a server, Ark admins can adjust the values granted for each stat point distributed to players, tamed creatures, and wild creatures. Simply put, I would like to make structures and players take LESS damage. Nintendo Switch, and PC via Epic I've set my wild dinos up to have a max lvl of 67 on the Center. 0 doubles the initial amount, a value of 0. Will make Dino's take half damage. 15 - Player Damage: 1. How much of a damage resistance wild Titanomyrma workers/soldiers get when the anthill is destroyed. I have wild dino stats per level torpidity set to 0. So I've just gone to the Game. ZanderVander • Did you add the Dino count multiplier youself into the game user settings on nitrado? Reply reply When it comes to spawns, the higher offset, the more likely you are to get a higher level dino, get alphas, and spawn predators. The youtube videos I found seemed to indicate that lowering this new setting would make wild dinos's torpor lower, meaning faster knock out with less arrows. I will give you an Wild Resistance This modifies the physical and torpor resistance of the wild dino. Where is that at for you? Dino resistance multiplier might be a good one to toy with also - idk if that is for all dinos or only wild ones. 65) For playing on my own non-dedicated server,problem is no matter what number i change wild dino's torpor multiplier to they still have the same torpor as 1. Is there a setting/series of settings that if I tweak, can make my tamed dino's food drain slower but unconscious wild dino's food drain faster? Thank you! Archived post. dino tame Thanks for the replies. If the wild Dino stats mentioned earlier have a 5x multiplier, would their hp suddenly get lower on taming them if their "tamed stats per level" hp slider is down at just a 1x multiplier? Or would the stats you find them at in the wild carry over as they're tamed? Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. Any help would be appreciated. 75 Wild Baryonyx Basically, I want to deal more torpor damage and not physical damage. Favoris. It is to make taming faster without changing the taming multiplier and altering the taming effectiveness of the different foods. g. Can someone explain to me how to make wild Dino’s hit harder and be able to take more hits before dying? If you want to set them to normal, then you'll have to adjust them manually per every creature class in the Game. But, looking through my settings, I have an option called 'Tamed Creature Starvation Multiplier'. Share Sort by: Best. This tool is aimed at the player & dino resistances, damage multipliers, food, water, Change Multipliers. you can crank that till its basically instant tame if you want. Currently, I have the taming speed bumped up to 20. Hi there, I'm wondering if there's any way to change the wild dino stats without it resulting in a proportional change to the boss stats as well. 7k ARK Trader Rating. i play single player and have it on like 10x, im not sure its taken more than 10 minutes to tame anything. Player Resistance. Yes, It's game. As soon as you update to the summer bash ( like right now for me in the US ) - make sure you do the dino wipe so you can see all the new dinos. Is there a setting that could lower dino Torpidity/increase Torpor dealt to dinosaurs? Im trying to make dinos harder,maybe little more healthbut the issue is see,is that wild dino stats/stats per level or whetever its called,is only going to make a particular dino i tame also inherit that HP buffis that correct? Also, dino damage/resistance will also count on tamed dinos,rite? So my question is,on a sp game,what settings safely increase wild dino stats The Dino health, idk about that. This is the default setting no need to change it. Posted December 16, 2018. 0 I'm playing in the map The Center and the normal amount of I want wild dinos in my world to be stronger and more dangerous, but I don't want the higher damage to transfer over to them when they're tamed. 0) DinoDamageMultiplier is a multiplier that controls wild creatures damage output. Dumping 30 arrows into a bronto just wasn't To get 1300% you'll need some insane boosts - and not sure what you're wild dino resists are at, but can't imagine anything that can withstand a bite from a spino of 1300%. However, it seems that wild creatures are too weak. I tried everything from 0. At this point, I encountered a problem for myself with the calculation of this multiplier. 14 so my plan is to reduce them both by 25% and see if it makes any noticeable difference (I rather suspect it won't). I could be wrong, but I tried the setting myself, and have never see that setting from anything even remotely resembling an official source. Thx in advance. Follow these steps to modify your multipliers: Navigate to your Web Interface; Stop your server and wait for 5 minutes; Go to your general settings (if you don’t have expert mode activated) Scroll down to the ” Multiplier ” section; Change the values in each multiplier (they have a short description below the value about what they modify) Wild Dino & Tamed Dino settings. 5, in order to remove some of the stress of constantly feeding dinos. TamedDinoResistanceMultiplier is for tames. +W is the increase per level in the wild +T is the increase per level domesticated / tamed in percent of the value when the creature was just tamed; For example, if an Ankylosaurus has 2000 health points after taming, the increase per level is 124 (6. I just set mine as: DinoResistanceMultiplier=0. June 3, 2020. Resistance increased with fortitude: Weight. After that, they keep gaining 64 levels for a Hey. e. Add the setting for the WildDinoTorporDrainMultiplier when is not defaulted. Player . We were having an insainly dificult time on the easyest settings. Beelzebufo or Defines the multiplier for resistance of players. 25; Snow Owl - Resistance Multiplier 0. It'll effect levels that you wouldn't get in official but it makes large tames easier. ini isn't setting the torpor of wild dinos to 0. This editor is compatible with Ark: Survival Evolved projects. Tamed Deathworms can only grab wild dinos (not other players/tames). The only option, without a mod, I've been able to find is to make ALL dinos, tamed and wild, regen faster. Problem is with my server, it changes the config to be all under one type of parameter. Im also worried that if i Does a LOWER resistance value DECREASE or INCREASE the amount of damage a wild dino takes? I'm seeing people say a lower number will decrease the amount of What do I set the player/Dino resistance slides to to make me take less damage and for the Dino's to take more damage? Wild Dino torpidity setting . A value of 2. If you want to change the stats for Tamed Dinos, enter this code: Multiplier=<multiplier>) classname = string. It's called per level multipliers, the lower the level, lower the stats, the less growth in stats you get when you put points, like, the health increase per level (based on the dino level it has been I believe you can, there is a setting in game. Members; 1. Lower values increase it reducing damage per attack. Example: At 1. Im allready down to 0. Then Ark reset it self to default. 2) Edit the multiplier to affect a change in the creatures resistance to damage, or damage they deliver What does the Torpidity setting in the Wild Dinos section in Advanced settings mean? Tried 0. It's called per level multipliers, the lower the level, If you're having trouble with finding a code to add so structures take no damage from weapons or dinos in your unofficial nitrado server use this code in the GAMEUSERSETTINGS. 0 for resistance on tamed dinos and they still wreck! Dont know what devs are thinking about balance atm Default settings are laughable easy mode. 75x on Extinction) 1. We've logged 400+ hours each on PVE servers and we are looking to make things more difficult. 15; Stamina: 0. 000000 Resistance on 2. 0x Turret Damage, Normal Turret Ammo It feels like my tames rip through wild dinos to easily. 0, is there a way to edit Tamed Dino Resistance and Tamed Dino Damage multiplier in game. 5m torpor in ~15sec with the settings i have now. The problem is that, with these I have looked all over and see people saying increase it and decrease it to achieve what I want to accomplish. shootergamemode] DinoClassDamageMultipliers=(ClassName=“Rex_Character_BP_C”,Multiplier=0. 4x Fishing Loot Quality Solo Players Receive 1. 2 Location: GameUserSettings. 17 Tamed Add - 0. 4. Maybe gigas and titans. What script you enter into the file will depend on your target. I have tested the as well and wild levels do affect tamed Dinos. Multiplier. Is there a way to lower cave/boss difficulty without influencing outside dinos? Really, packs of 400-500 level dinos inside cave make getting to artifact almost impossible When Players, Tamed Dinos, and Wild Dinos level up there is a choice of a stat to increase. Multiplier per-level for players; Dino (Wild) Multiplier per-level for wild dinos. 2. 2 We have some dino stat multipliers for both tamed and wild dinos. Tamed dino resistance multiplier 1; Specifies the scaling factor for dinosaur taming speed. I am trying to figure out how do I fix this. Otherwise, if you want a relaxing playthrough with minimal challenge, change your difficulty to easy or reduce the level slider. According to the wiki: Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0. I went into the Dashboard if the server where i host and changed the GameUserSettings. Find a nearby medium/small dino (dilo, raptor, galimimus, parasaur, etc. Add Dino (tamed) Multiplier immediately added for Hello ! On a server, i'd like to keep the gameplay loop of actually needing narcotics to tame a dino. Higher chance of survival; Players, dinosaurs, and structures will take less damage 12. Récompenser. Structure Resistance: Keep it at 0. Thanks So i wanna make it so wild dinos damage does more but when i adjusted it in my Game. 5x - because it was the dinosaur play that was unbalanced for us. lowered resistance (from 0. Dino Harvesting Damage Multiplier; you might consider putting their health back to default and instead increase wild dino resistance. I have been trying for 2 days to change the Resistance of certain tamed Dino’s on my boosted PS4 Nitrado Server. Dino classnames can be found on the Creature IDs page. I don't think you can alter the Base torpor amounts though, Daywalker's suggestion will do exactly that. ini; Taming Speed: Reduces food required for taming dinos. odrf. ini config This is a reminder that your recent submission must follows all of r/ARKone's rules, which are visible in the sidebar and located in this post. Lastly, set your multiplier; Save changes and your new multiplier will now appear. 1 would result in a dino with 90% increased damage resistance. Sep 3 @ 2:25am thx Tamed Dino Resistance Multiplier: ความต้านทานของสัตว์ที่ถูก Tamed แล้ว Wild Dino Torpor Drain Multiplier: ตัวคูณ อัตตราความมึนของสัตว์ ป่า It feels like my tames rip through wild dinos to easily. 2. I'll tame a level 180 argentavis, it will come out at level 269 and have like, lets say 9000 hp. the higher the On my Nitrado server, I'm looking to basically set up instatames and the ability to knock out a dino with less than 10 tranq arrows/darts. Collects information on user behaviour on multiple websites. multiplier = float Default 1. Set the corresponding multiplier to 2. The Dino Damage multiplier is found under advanced settings. 01 Baby Imprint Multiplier 1. I think the settings need to be: dinoresistancemultiplier=0. i dont. Denny Müller. playing on my own non-dedicated server,problem is no matter what number i change wild dino's torpor multiplier to they still have the same torpor as 1. 25 as the dino food drain multiplier, I used 8 as the taming multiplier, so I should get an actual taming multiplier of 2 (8 x 0. It's just having no effect whatsoever. 5 even 5 rexes can take alpha dragon easy without saddles because the health and damage levels take massive buffs, havent touched advanced settings and dont need to, basically if i tame a 150 rex perfect to 225 Edit: Resolved with BabyFoodConsumptionSpeedMultiplier Edit: ASA to clarify, sorry Tired of having to chase unclaimed babies around my base because they glitch Look near the end of each line to see what they affect: Your player characater's stats, your tamed dinos stats, or wild dinos stats. I. Pastebin is a website where you can store text online for a set period of time. Wild Dino per level torpor multiplier not working? Somebody please correct me if I'm wrong but the line below which is in my Game. im tryin to figure out how to increase difficulty of animals w/o increasing strength of players/tames. 2% of 2000). a rex has a base of 220 health per stat gain. 5 half's it. Thank you! That confirms Species' formula. So I decided to create a small tool that generates a . Does dino damage mean my own tamed dinos, or wild dinos? Am I making it more difficult if I make dino damge and resistance higher? What does harvest amount mean, if I increase it do I get more when harvesting stuff or need more when crafting stuff?! XP Multiplier - The higher the number the more experience a player receives. The examples provided here are split into multiple lines for space considerations. - Dino Resistance: 0. 1 is the default; Advantages. If I'm remembering correctly this should be the setting you want to change. Unfortunately, without the ability to use different modifiers for tamed and wild dinos, it's currently not very useful. Either way, now, every time you level up, you get 100 health for every point added. Put. Hello, so ive been messing with the config files on my nitrado server for ASA and trying to increase the wild dino levels on my server. The four multipliers can be adjusted to tune the creature. This acts as a multiplier. 5 on that setting meaning it'll drain faster? and 0. 5 resistance (so they do triple damage against my tames and my tames do only half damage against them). But because the dinos attack damage is increased by other settings, it quickly results in lag every time a dino harvests a bush, even if a Trex bites a tree it lags even though a Trex doesn't gather wood, it still calculates it. The "food drain multiplier" will appear as floating text above all affected wild dinos. kalammekhar92 • Dino character settings are tamed, Dino resistance from my experience when turned up to 6 doesn't effect tames at all just makes it super easy to kill Dino Resistance = 1 Structure Resistance = 1 XP Multiplier = 5 Taming Speed = 7 Structure DMG Repair Cooldown = 0 Dino Turret Damage = 1 Dino Harvesting Damage = 3 Harvest Amount = 5 Player Character Water Drain = 1 WILD DINO STATS PER LEVEL (Set all stats to 1) TAMED DINOS STATS PER LEVEL in this case a value of 0. 500000 dinodamagemultiplier=2. On my server the Dino Resistance Multiplier and Dino Damage Multiplier are both at the default of 1. Creatures with two attacks (e. 20 and then shot 49 tranq arrows, bow at full pull, into the butt of a lv20 raptor at 4-8 second intervals. Lower resistance value means you take less damage (and resistance of 0 means you take no damage). This command will allow you to change the max level of wild dino spawns make sure you do DestroyWildDinos to allow the High Level Dino's to spawn in. Taming Speed Hi, can someone confirm if the settings I chose work? I want to make wild dinos deal double damage and can take twice as much hits. Reply reply more replies More replies More replies More replies. Released Dino's So Far: Birthweaver Allo; Birthweaver Ankylo; Birthweaver Argentavis Harvest Multiplier: x𝟏,𝟓 Taming Multiplier: x𝟒 Passive Taming Multiplier: x𝟒 Mating Interval: x𝟎,𝟎𝟑 Egg Hatch Speed: x𝟏𝟔,𝟔 Baby Mature Speed: 𝟔𝟗,𝟓 Baby Food Consumption: x𝟓 Baby Cuddle Interval: x𝟏 Baby Imprint Amount: x𝟏𝟎 Wild Dino Resistance Multiplier: x𝟎,𝟓 Engrams per Lvl: 𝟏𝟎𝟎 Hmm, well I did 20 on my test server and still hovered around 30k dinos. (ClassName=“Trike_Character_Bp_C”,Multiplier=1. However, the stats in game are so incredibly wrong. 0 0 0. McGuffin. 01 in game,to 10 or 50 but its always the same,but tried health multiplier and it worked,a level 250 vulture with 1. Persistent: HTML Local Storage from taming wild dinosaurs and riding across the world to building multi-story mega factories, and even battling zombies for survival. 75 - Dino Resistance: 1. 5 even 5 rexes can take alpha dragon easy without saddles because the health and damage levels take massive buffs, havent touched advanced settings and dont need to, basically if i tame a 150 rex perfect to 225 Dino Resistance - The LOWER the number the MORE resistance a dino has. It will have the same impact on difficulty without impacting meat harvesting. 01 and Dino resistance at 1 and getting Quetz (level 250-300 I think it Dino Resistance. 25x Corpse Decomp Time: 2x (More time to find your body!) Structure Resistence: 1. ini or Gus. Override set If you know the melee damage is 100% for a level 1 dino, you can forcetame any wild level 1 and figure out the dino multiplier since you know it has 100% melee to start, 100% taming Lastly, set your multiplier; Save changes and your new multiplier will now appear. Thought of setting the wild dino food multiplier to zero, but I'm worried that dinos would instantly die from starvation. Pteranodon - Resistance Multiplier 1. 0. Miguel Vera. When Players, Tamed Dinos, and Wild Dinos level up there is a choice of a stat to increase. I thought wild dinos didn't eat, so what exactly is this (found in the server options - specifically in Nitrado but I imagine other server hosts have this?). 0 Taming Speed Multiplier. Quickly queue - quirky quails quietly make coos, and loud noises too! Everything Quails! There are many birds called quails but they are not all the same - we have Japanese/coturnix, North American bobwhites (many varieties), Mearns, California, Gambel, etc. This will in turn reduce time and narcotics, and increase effectiveness. What's a good setting for dino damage that won't make everything OP? Link to comment Share on other sites. SaltyMonkey. 33 to balance out how their damage is decreased to 30% and resistance should be at 3 to balance out how they take 3x as much damage. 5 for different amounts). 7 I want to make taming go faster, but not to end up using 1 raw meat to tame a dino. 0 multiplier,i changed it to max which is 6. No recruiting or LFG/LFS outside the weekly So as far as i know this setting affected tamed/tamed ridden/wild dinos equally. 3k health if i remember right,after not sure if theres one for feeding specifically. I've tried implementing them into my game. 04 / 0. New comments cannot be posted and votes cannot be cast. I tried using PerLevelStatsMultiplier_DinoWild[8]=0. (bow DinoClassResistanceMultipliers= (ClassName="SpiderL_Character_BP_Easy_C",Multiplier=2. Example: cheat SetDifficultyValue 12 This command is affected by the XPMultiplier setting and the hardcoded multiplier of 4 since 313. 1. #1. 07 / 0. My sp settings destroy alpha bosses without mutations, 3x dino resistance, 0. Once that is in place you can start adding the stats you want to change. EDIT: I also changed the player resistance to . 35 multiplier for damage and 3. Values higher than 1 will do more damage. ), but torpor seems to have grown useless in the process. 5 is half the speed of its drain? Dino Resistance Multiplier: Player Resistance Multiplier: Structure Resistance Multiplier: Player & Dino Stamina, Food, & Water Drain Multipliers. that the game asked me to choose difficulty and i picked easy. but I haven't found anything on Harvest Multiplier: x𝟏,𝟓 Taming Multiplier: x𝟒 Passive Taming Multiplier: x𝟒 Mating Interval: x𝟎,𝟎𝟑 Egg Hatch Speed: x𝟏𝟔,𝟔 Baby Mature Speed: 𝟔𝟗,𝟓 Baby Food Consumption: x𝟓 Baby Cuddle Interval: x𝟏 Baby Imprint Amount: x𝟏𝟎 Wild Dino Resistance Multiplier: x𝟎,𝟓 Engrams per Lvl: 𝟏𝟎𝟎 Your wild dino damage or tamed dino damage is too high. Value is between 0 and 1, so 0. I'm trying to figure out how to increase the effectiveness of torpor damage on and from wild dinos. "PerLevelStatsMultiplier_DinoTamed<type>[<attribute>]=<multiplier> PerLevelStatsMultiplier_DinoWild[<attribute>]=<multiplier>" Hopefully this helps! Anyways, the default settings have wild dino stats per level all at 1. This topic is now archived and is closed to further replies. Max Count – The scaling factor for the creature spawns. The "Wild dino stats per level" multipliers don't seem to affect ANYTHING, and I don't see any other options in the in-game menu. theres a slider but if you want you can type whatever number you want. 5x Taming Speed: 1. not stay Pastebin. I want wild dinos to do 3 - 4 times the dps and health, when tamed those stats go back to normal. for a 50% increase in the amount of torpor wild dinos gain per level (or alter the 1. You can check all the base Creature statistics for ARK: Survival Evolved here. For example: Dino Damage Multiplier: Is that how much damage wild dino's do? Dino Resistance Multiplier: resist what? and what does making the number Another server question. 0) DinoClassResistanceMultipliers=(ClassName="Rex_Character_BP_C",Multiplier=1. ini : DinoClassDamageMultipliers=(ClassName="Rex_Character_BP_C",Multiplier=4. The max dino level is 30. there are also settings to make tamed dinosaurs have less damage resistance and do less damage overall without altering their stats Resistance: 3; Water Drain: 0. If you want to change the stats for Wild Dinos, you will need to use this code: PerLevelStatsMultiplier_DinoWIld[0]=1. Anyone an explanation ? ----- Join Dinotopia [Einsteigerfreundlich] Serverforum www. Under [ServerSettings] in the GameUserSettings. Defines the multiplier for resistance of dinosaurs. Also those 2 settings DO interact and your values work out at 1. ini there should be a line somewhere thath says something like wilddinodamage something, or As far as I have ever been able to find, that is either no longer a valid setting, or it never was. Reply reply I had wild dinos spawning up to lvl 300. 5) resistance is the armour stat Last edited by ᑕᖇOᗯᗷᗩᖇƧƬЯӨПG; Sep 2 @ 9:07pm #3. The gameusersettings. Radius: The default radius for Birthweaver buffs is 10 foundations. So, a Rex with 20 wild levels would have 5500hp (220 apiece+1100base), and 10 tamed levels would add 297 (5. New comments cannot be posted. I've restarted and destroyed all wild dinos but again, this had no effect. DrunkenOrca. 14 Tamed Affinity - 0. The only downfall is, it will also affect how much damage that your tamed dinos do as well. 0 Wild: Multiplies the stats of wild dinos. 0) As well as the Damage code with it. 5x Global Item Decomp Time: 1. 01) Specifically i need the 'Wild dino stats per level', 'Tamed dinos stats per level' and 'Tamed dinos add per level' default values. I took 'temp fortitude' as your resistance to hot and cold temperatures. 5 (This will make dinos take half damage. That was the hardest part for me. So setting it to 0. I toggled "single-player mode" because the taming process is faster. im tryin to figure out how to increase DinoDamageMultiplier=0. So on my server, it seems that wild dinos are so much more powerful then my tamed. Drag the body to your rex, and make it pretty close to him, so he can reach it. 65) For Just means I have to lower the multiplier for tamed dinos even more to keep at least wild dinos a threat on my server. Basically me and my partner rent a server for just us two, we find that there are OK I just set up a server recently with the default map The Island. I wanted Trikes, Turtles and a few other Tames to be low resistance for the use of Soakers, roughly 0. which means that health and melee multipliers are specifically set to 0. Jaysee Joined: Fri Feb 12, 2016 1:57 am Tribe: Belan Been thanked: 3 times. The only sliders I can think of that would help would be if you changed wild dino resistance and damage globally (I believe there are sliders for that) but then there's the In other words, if you’re interested in finding the highest-level dinosaurs possible and don’t mind a challenge, set your difficulty to Hard or bring the difficulty level slider to one. title says it all. ini file. 7 - XP Multiplier: 2. 75. PlayerBaseStatMultipliers will increase your players starting stats while PerLevelStatsMultiplier will increase the Does dino damage mean my own tamed dinos, or wild dinos? Am I making it more difficult if I make dino damge and resistance higher? What does harvest amount mean, if I increase it do I get more when harvesting stuff or need more when crafting stuff?! XP Multiplier - The higher the number the more experience a player receives. Dino stats multipliers will effect the amount that taming bonuses, "wild levels", and even mutations add. To accomplish these epic adventures, you’ll need Looking for a mature, friendly ARK community with an active admin and a TS server? Tired of 20x rates making progression meaningless? Want to help grow an awesome server with awesome people, NO offline raiding, no mods, and respectful PVP? If you answered yes, then Wacky Wild Dino Isle is for you! Our server's small but growing, and we're always TameAdd = PerLevelStatsMultiplier_DinoTamed_Add (multiplier for each domesticated level added) TameAff = PerLevelStatsMultiplier_ DinoTamed_Affinity (gained when something is tamed) WildLevel = PerLevelStatsMultiplier_ DinoWild (simple The taming multiplier is visible when riding a Birthweaver within range of wild, awake dinos. I believe resistance is the opposite of intuitive. I am trying to lower all wild dino damage on my server. xPAIN17. 2 and damage/melee is 0. the health is default. 75 is 75% of normal. 13. Tamed: Multiplies the I believe resistance is the opposite of intuitive. Sep 3 @ 2:25am thx My sp settings destroy alpha bosses without mutations, 3x dino resistance, 0. 0) on wild dino`s thinking i could nuke him faster, but that set my mega ape`s torpor to 900k instead of 1. More sharing options SaltyMonkey. You need to get far away enough that he will deaggro off of you. 0, you'll get 20 points instead. 3k health if i remember right,after But anyway to make dino's take longer to knock out? but not have to make their resistance high? I dont want them to be stronger in HP too, just torpor? I see a torpor drain setting, But i think thats just for when they're knocked out? and is 1. Since it's a multiplier, it takes the creature's base damage and gained levels into melee damage and The DinoClassResistance multiplier DECREASES damage at higher values, not increases it. Higher values increase the damage dealt. Sep 21, 2020 @ 9:13am well, no. No matter what settings i change the dinos are always only between 10-150 in the wild. Oct 29, 2017 @ 3:31pm Originally posted by retsam1: You can also alter via the ini files for specific dino types yes the base(as the The Dino health, idk about that. 5 is half the speed of its drain? Wild levels for a Rex are 220hp per wild level. Persistent: HTML Local Storage _uetsid_exp [x2] Microsoft Lastly, all non-tamed dinosaurs currently on your server will need to be wiped to allow for higher-level dinosaurs to spawn. I have no idea how to set it back Hi every one! My wife and I play on our own dedicated server. Here are multipliers for increasing the stats of your players and dinosaurs such as health and stamina. Within our Engine Settings on the server I found the multipliers I needed to change. ) KILL IT. Tamed Dino Resistance Multiplier: ความต้านทานของสัตว์ที่ถูก Tamed แล้ว Wild Dino Torpor Drain Multiplier: ตัวคูณ อัตตราความมึนของสัตว์ ป่า Howdy. 14. On the 0. ) In short to make "Tamed Dinos stronger (more damage Output, less damage Input)" the following two Now that Ascended's console can fill-up some console commands with suggestions, have anyone figured out a way to change the multiplier on how fast wild dinos torpor falls? Showing 1 - 4 of 4 comments But if i lower wild resistance it will also lower tamed base stats = less torpor. ini settings to have We have some dino stat multipliers for both tamed and wild dinos. I was comparing to the wild dino though somehow they have multiplier 1. com. [/script/shootergame. When you increase these values you will increase their usage, thereby causing them to Enter any per-level or base stat multipliers using the default template and the tables below. 0 Tamed - 0. I want to change the hunger drain of wild dinos, not the taming per bite of food. Adjust Yes, you can do this. You've all been great, and this really - How to change the damage and resistance of Wild and/or Tamed. August 17, 2020. I have to assume that there were new settings 1. 15; XP Multiplier: 6; Taming Speed Multiplier: 7. ini Description: Setting the value higher raises the max level of dinos, makes bosses tougher, and increases loot quality. For tamed dinos, the health is 0. 75x (shorter nights!) Day speed is set to 0. Jerod Budge. Does this affect If they changed how it operated one could hope they add in a setting for wild dinos. Damage is the damage dealt by the creature, and Resistance is the damage blocked by the creature. ini to mod wild dinos only and keep tamed as normal. 45 - Structure Damage: 1. 5 Keeping the default settings for Wild Dinos is ideal because it encourages taming animals You can also alter via the ini files for specific dino types yes the base(as the multipliers you see in game and with the above settings are just modifiers to a base value you dont normally see). and tamed levels are worth 5. Dino Resistance: Keep it at 0. 0 if you wish to nerf the damage of tamed dinos. Examples [] A Rex has the following values for health: B = 1000; Iw = 20% = 0. Thanks for your opinions! Archived post. making me have the The effect would be the same if you found a better wild dino that tamed up with 2000 health. Even the per-level-Multipliers (wild) raises the stats on tamed dinos. ; Resistance – The overall resistance to damage various creatures receive when attacked. Higher chance of survival; Players, dinosaurs, and structures will take This is for my unofficial dedicated server. In this case i`m trying to balance annunaki, with the giga warden putting out 1. Wild values do not affect DinoResistanceMultiplier and DinoDamageMultiplier affect both wild and tamed dinos (So it won't help) It is wild dinos only. 0, didnt change the dino's torpidity in any way, fired tranq arrows, still did the same ammount of torpor in each setting. This multiplier will make tamed dinos harder to kill. Setting: DifficultyOffset= 0. 0 scale, am I changing how much I have to tranq before they pass out or what. If there are 2 multipliers, then the first is dealt instantly and the second is dealt over the specified I run a server that only my friend and I play on. We decided that the best way to add difficulty without messing with the balance of Quick question about the server configuration in terms of creature balance is it possible with one (or two) line(s) to increase the damage and resistance for all WILD creatures? I know about the DinoClassDamageMultipliers=(ClassName="<classname>",Multiplier=<multiplier>) and the same for resistance and for tamed. For example, you would Increase "Dino Count Multiplier" and use the console command "admincheat DestroyWildDinos" without the quotes. 0 XP Multiplier. If you adjust these values you can control the amount of the increase. ini config file. ini: DinoCountMultiplier=3. Since we use 0. 5m. Dino Resistance Structure Resistance XP Multiplier Taming Speed the less damage wild and tame creatures will do to other creatures including players. In a private dedicated server, our settings are adjusted in such a way that survivors can be more defensive and can have a chance against the bosses, if agile enough and geared enough. Multiplier per-level for players; Dino Harvesting Damage Multiplier - 2 Dinos Have Increased Weight Player Weight,Water,Food, Fortitude increased multipliers Floating Damage Text Is On Resources Health Multiplier - 0. I use Nitrado and I don't see a setting for adjusting that. Use the slider to adjust the dino damage multiplier. ini there should be a line somewhere thath says something like wilddinodamage something, or I tried everything from 0. Defines the multiplier for resistance of structures. 0 Modifies the multiplier for player inflicted damage. Same principle for damage and every other stat. Everytime the food goes down a certain amount the dino eats. . Difficulty. This setting will make it where the dinos out in the wild do far less damage. General Tab: Game Rules > World: TamingSpeedMultiplier: Dino Character Food Drain these 3 commands are multipliers. ini file but the resistance only works for wild but never tamed dinos, damage works both. 750000. I have increased the stats of dinos in several ways (setting max standard level to 300, etc. 09 / 0. Configuration lines in question are: and. My girlfriend and I are playing the Aberration DLC on a private server and we wanted to increase the stats per level up, depending on which stat we invest the point in. Highest level I've seen is 109 after destroying wild dinos a few times. Thanks again, everyone. Reply reply On the current server settings (2x wild dino damage) we lost 16 45k HP Rexes with 650% melee on a medium Broodmother, how are we supposed to do 3x damage on hard? Top. ini 3 quick facts: 1)Indeed I suspected that if the game was erasing my changes, the modification was not ok Some Argies still take multiple darts. Higher values decrease resistance increasing damage. We are assaulted on spawn by agressive Dino Buffs & Nerfs. I know you can change the general multipliers etc. aepmwn jttv zylpn yaqwav ldzznzt punybn lntqd jdc iwxokmg dper